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Socket Enhancement Attachments (SEAs)

Socket Enhancement Attachments (SEAs) are a cornerstone of equipment customization, allowing folks to permanently enhance their gear with stat or skill modifiers. Each piece of equipment—whether a blaster, a suit of armor, or a stylish shirt—has up to four sockets, each capable of holding one SEA that boosts a specific attribute, such as Luck, Accuracy, or Dodge Chance. SEAs are created through a  process involving experience points (XP), modifier bits, and an Enhancement Synthesizers, offering everyone a way to tailor their equipment to their preferred playstyle, from combat prowess to crafting efficiency.
 

Obtaining SEAs

To obtain an SEA, follow these steps:

  1. Visit a Skill Trainer:
    • Seek out one of the many skill trainers across the galaxy, such as a Marksman trainer, found in cities or outposts.
    • Access the trainer’s dialogue and select the option to purchase modifier bits using your experience points (XP). The cost varies based on the modifier’s type and power level:
      • Less powerful modifiers can provide boosts up to +36.
      • More powerful modifiers have a lower cap, such as +6, reflecting their potency.
  2. Purchase Modifier Bits:
    • Spend XP to acquire a Modifier Bit. These bits determine the specific stat or skill boost the SEA will provide, such as increased Health or Crit Chance.
  3. Acquire an Enhancement Synthesizer:
    • Obtain an Enhancement Synthesizer tailored to the equipment type you wish to enhance:
      • Weapon Enhancement Synthesizer: Crafted by Weaponsmiths, designed for blasters, vibroblades, and other weapons.
      • Armor Enhancement Synthesizer: Crafted by Armorsmiths, suited for protective gear like composite armor.
      • Clothing Enhancement Synthesizer: Crafted by Tailors, ideal for shirts, jackets, and other attire.
    • These synthesizers are crafted using astroid resources.
  4. Convert Modifier Bits to SEAs:
    • Use the appropriate Enhancement Synthesizer to convert your modifier bit into a single SEA. The synthesizer processes the bits, creating an SEA ready for application to your equipment.
  5. Apply SEAs to Equipment:
    • Apply SEAs to your equipment’s sockets via a drag-and-drop interface or radial menu. Each of the many equipment pieces has up to four sockets, allowing up to four SEAs per item.


Modifier Bits


The Modifier Bits table below outlines the various Modifier Bits available in SWG Nexus for creating Socket Enhancement Attachments (SEAs). It includes the bit name, the XP type and cost required to purchase, the maximum power level (from +4 to +35), and the corresponding skill trainer. Covering combat, crafting, and support enhancements, this table is a growing resource—more bits will be added as the system expands, so check back for updates.

 

Modifier Bit
XP TypeXP CostMax PowerTrainer
Absorption BleedingMedical XP3500024Combat Medic
Absorption DiseaseMedical XP3500024Doctor
Absorption FireMedical XP3500024Combat Medic
Absorption PoisonMedical XP3500024BE
Advanced AssemblyNeutral Pilot XP120000012Shipwright
Advanced Ship ExperimentationNeutral Pilot XP120000012Shipwright
AgilityGeneral Combat XP500036Scout
Armor AssemblyArmor Crafting XP800012Armorsmith
Armor ExperimentationArmor Crafting XP800012Armorsmith
Blind DefenseGeneral Combat XP2500012Fencer
Block ReductionGeneral Combat XP2000016Swordsman
Booster AssemblyShipwright Crafting XP1200012Shipwright
Booster ExperimentationShipwright Crafting XP1200012Shipwright
CamouflageScout XP5000024Scout / Ranger
Carbine AccuracyCarbine Ranged XP3000024Carbineer
Carbine DefenseCarbine Ranged XP3000024Carbineer
Carbine SpeedCarbine Ranged XP3000024Carbineer
Chassis AssemblyRebel Pilot XP120000012Shipwright
Chassis ExperimentationRebel Pilot XP120000012Shipwright
Clothing AssemblyClothing Crafting XP1200012Tailor
Clothing ExperimentationClothing Crafting XP1200012Tailor
Combat Block ValueGeneral Combat XP1000036Armorsmith
Combat Evasion ValueGeneral Combat XP2000016Commando
Combat Medical UseMedicine Crafting XP250008Combat Medic
ConstitutionGeneral Combat XP500036Medic
Creature HarvestingWilderness Survival XP1000008Scout / Ranger
Critical HitGeneral Combat XP2500024Bounty Hunter
Critical Hit ReductionGeneral Combat XP200008Squad Leader
Dance KnowledgeDancing XP1000003Dancer
Dizzy DefenseGeneral Combat XP2500012TKA
Dodge ReductionGeneral Combat XP2000016Pistoleer
Droid AssemblyDroid Engineering XP2400012Droid Engineer
Droid ExperimentationDroid Engineering XP2400012Droid Engineer
Engine AssemblyImperial Pilot XP120000012Shipwright
Engine ExperimentationImperial Pilot XP120000012Shipwright
Evasion ReductionGeneral Combat XP2000016Carbineer
Food AssemblyFood Crafting XP1200012Chef
Food ExperimentationFood Crafting XP1200012Chef
General AssemblyGeneral Crafting XP600012Artisan
General ExperimentationGeneral Crafting XP600012Artisan
Glancing Blow ReductionGeneral Combat XP2000016Rifleman
Heavyweapon AccuracyHeavy Weapons XP3000024Commando
Heavyweapon DefenseHeavy Weapons XP3000024Commando
Heavyweapon SpeedHeavy Weapons XP3000024Commando
Intimidate DefenseGeneral Combat XP2500012Brawler
Knockdown DefenseGeneral Combat XP2500012Polearms
LuckEntertainer XP1000036Entertainer
Medical UseMedical XP1000008Doctor
Medicine AssemblyMedicine Crafting XP1600012Medic / Doc / CM
Medicine ExperimentationMedicine Crafting XP1600012Medic / Doc / CM
Melee AccuracyGeneral Combat XP3000024Brawler
Melee DefenseGeneral Combat XP3000024Brawler
Melee SpeedGeneral Combat XP3000024Brawler
Musical KnowledgeMusical XP1000003Musician
One-hand Melee AccuracyOne-Handed Melee XP3000024Fencer
One-hand Melee DefenseOne-Handed Melee XP3000024Fencer
One-hand Melee SpeedOne-Handed Melee XP3000024Fencer
Parry ReductionGeneral Combat XP2000016Fencer
Pistol AccuracyPistol Ranged XP3000024Pistoleer
Pistol DefensePistol Ranged XP3000024Pistoleer
Pistol SpeedPistol Ranged XP3000024Pistoleer
Polearm AccuracyPolearm Melee XP3000024Polearms
Polearm DefensePolearm Melee XP3000024Polearms
Polearm SpeedPolearm Melee XP3000024Polearms
Posture Change DefenseGeneral Combat XP2500012Polearms
Power Systems AssemblyNeutral Pilot XP120000012Shipwright
Power Systems ExperimentationNeutral Pilot XP120000012Shipwright
PrecisionGeneral Combat XP500036Marksman
Ranged AccuracyGeneral Combat XP3000024Marksman
Ranged DefenseGeneral Combat XP3000024Marksman
Ranged SpeedGeneral Combat XP3000024Marksman
Resistance BleedingMedical XP3500024Combat Medic
Resistance DiseaseMedical XP3500024Doctor
Resistance FireMedical XP3500024Combat Medic
Resistance PoisonMedical XP3500024BE
Rifle AccuracyRifle Ranged XP3000024Rifleman
Rifle DefenseRifle Ranged XP3000024Rifleman
Rifle SpeedRifle Ranged XP3000024Rifleman
Shields AssemblyRebel Pilot XP120000012Shipwright
Shields ExperimentationRebel Pilot XP120000012Shipwright
StaminaEntertainer XP1000036Dancer
StrengthGeneral Combat XP500036Brawler
Strikethrough ChanceGeneral Combat XP3500016Bounty Hunter
Strikethrough ValueGeneral Combat XP3500016Bounty Hunter
Structure AssemblyStructure Crafting XP2400012Architect
Structure ExperimentationStructure Crafting XP2400012Architect
Stun DefenseGeneral Combat XP2500012Swordsman
Terrain NegotiationWilderness Survival XP3500012Scout
TrappingTrapping XP5000012Scout / Ranger
Two-hand Melee AccuracyTwo-Handed Melee XP3000024Swordsman
Two-hand Melee DefenseTwo-Handed Melee XP3000024Swordsman
Two-hand Melee SpeedTwo-Handed Melee XP3000024Swordsman
Unarmed AccuracyUnarmed Combat XP3000024TKA
Unarmed DefenseUnarmed Combat XP3000024TKA
Unarmed SpeedUnarmed Combat XP3000024TKA
Weapon AssemblyWeapon Crafting XP800012Weaponsmith
Weapon ExperimentationWeapon Crafting XP800012Weaponsmith
Weapon SystemsImperial Pilot XP120000012Shipwright
Weapon Systems ExperimentationImperial Pilot XP120000012Shipwright
WillpowerEntertainer XP1000036Musician
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