Species choice affects everything from your starting stats to specialized bonuses in skills like assembly, healing, defense, and harvesting. While Humans offer balanced versatility, other species excel in niche areas — making them ideal for specific playstyles such as scouting (Bothan), tanking (Ithorian), entertainment/healing support (Twi'lek), or brute-force combat (Wookiee, Trandoshan).
Tip: Consider your intended profession(s) when choosing a species. Many racial bonuses directly enhance or reduce experience gain, assembly success, or combat effectiveness in particular trees.
Base Attributes
These core stats determine your character's baseline performance in combat, crafting, and other activities. Higher values generally translate to better performance in related skills.
| Species | Luck | Strength | Constitution | Stamina | Agility | Precision | Wisdom |
| Sullustan | 10 | 40 | 60 | 60 | 60 | 60 | 65 |
| Mon Calamari | 10 | 40 | 40 | 60 | 50 | 60 | 55 |
| Bothan | 35 | 60 | 25 | 50 | 50 | 65 | 50 |
| Ithorian | 10 | 45 | 70 | 70 | 45 | 40 | 45 |
| Human | 30 | 30 | 45 | 45 | 45 | 45 | 45 |
| Twi'lek | 45 | 85 | 60 | 60 | 60 | 40 | 35 |
| Wookiee | 45 | 50 | 40 | 40 | 40 | 10 | 25 |
| Rodian | 25 | 50 | 20 | 20 | 80 | 80 | 25 |
| Zabrak | 25 | 50 | 50 | 50 | 50 | 50 | 25 |
| Trandoshan | 25 | 50 | 65 | 65 | 20 | 50 | 25 |
Relative Digestion Rates
These modifiers affect how efficiently your character processes food and drink buffs. Positive values generally indicate faster or more effective digestion (longer/more potent buffs), while negative values may reduce effectiveness or duration.
| Species | Food Digestion | Drink Digestion | |||||
| Sullustan | +6 | +9 | |||||
| Mon Calamari | -8 | +12 | |||||
| Bothan | -6 | +10 | |||||
| Ithorian | -12 | -4 | |||||
| Human | 0 | 0 | |||||
| Twi'lek | -2 | +14 | |||||
| Wookiee | +15 | +3 | |||||
| Rodian | +11 | -5 | |||||
| Zabrak | +7 | +7 | |||||
| Trandoshan | +13 | -7 | |||||
Racial Bonuses
Each species possesses unique racial bonuses that provide passive or situational advantages. These bonuses often enhance specific professions (e.g., Artisan, Scout, Entertainer, Combat) or grant unique abilities.
Sullustan
Playstyle: Technical crafters, trappers, and support roles. Excellent for engineers and those focused on assembly and harvesting.
Racial Bonuses:
- Booster Assembly: +10
- Creature Harvesting: +10
- Engine Assembly: +10
- Trapping: +10
- Weapon Systems: +10
Mon Calamari
Playstyle: Alert defenders and support. Strong in situational awareness and some defensive capabilities.
Racial Bonuses:
- Alertness: +15
- Weapon Assembly: +10
- Structure Assembly: +10
- Experience Gain - Squad Leader: 7%
- Experience Gain - Structural Crafting, Armoursmith: 3%
Bothan
Playstyle: Scouts, spies, and stealth-oriented players. Exceptional at concealment and information gathering.
Racial Bonuses:
- Camouflage: +15
- Take Cover: +10
- Experience Gain - Scout: 10%
Ithorian
Playstyle: Tanky support or defensive characters. High constitution and strong defensive bonuses against control effects.
Racial Bonuses:
- Defence Vs Dizzy: +10
- Defence Vs Stun: +10
- Creature Taming Bonus: +10
- Melee Defence: +10
- Chassis Assembly: +10
- Power Systems: +10
- Shield Assembly: +10
- Advanced Assembly: +10
Human
Playstyle: Versatile all-rounders. Good baseline with solid experience and experimentation bonuses.
Racial Bonuses:
- Artisan Experimentation: +15
- Experience Gain: 5%
Twi'lek
Playstyle: Entertainers, healers, and support roles. Outstanding wound and battle fatigue healing bonuses, especially through dancing and music.
Racial Bonuses:
- Battle Fatigue Healing (Dancing): +15
- Battle Fatigue Healing (Music): +5
- Wound Healing (Dancing): +15
- Wound Healing (Music): +5
Wookiee
Playstyle: Brute force melee and tank characters. High strength with unique roar ability and some healing support.
Racial Bonuses:
- Wookiee Roar: +1
- Rescue: +10
- Trapping: +10
- Warcry: +10
- Creature Taming Bonus: +10
Rodian
Playstyle: Hunters, trappers, and ranged specialists. Strong in trapping, accuracy, and bounty hunting themes.
Racial Bonuses:
- Experience Gain - Scout, Bounty Hunter: 5%
- Weapon Assembly: +10
- One-Handed Melee Accuracy: +10
- Two-Handed Weapon Accuracy: +10
- Defence Vs. Blind: +15
Zabrak
Playstyle: Resilient melee/unarmed fighters. Strong defensive and anti-control bonuses with good all-around combat utility.
Racial Bonuses:
- Vitalise: +1
- Equilibrium: +1
- Defence Vs Intimidate: +10
- Defence Vs Blind: +10
- Defence Vs. Dizzy: +10
Trandoshan
Playstyle: Regeneration-focused tanks and creature handlers. Excellent at sustained combat and harvesting.
Racial Bonuses:
- Creature Harvesting +25
- Regeneration: +1
- Unarmed Damage: +15
- Unarmed Accuracy: +10
- Melee Defence: +10
Imperial Prejudice
This multiplier affects how Imperial faction NPCs and systems react to the species (higher values generally mean stronger negative treatment from Imperial forces).
| Species | Imperial Prejudice | ||||||
| Sullustan | x2 | ||||||
| Mon Calamari | x3 | ||||||
| Bothan | x2 | ||||||
| Ithorian | x2 | ||||||
| Human | x1 | ||||||
| Twi'lek | x1.5 | ||||||
| Wookiee | x3 | ||||||
| Rodian | x3 | ||||||
| Zabrak | x2 | ||||||
| Trandoshan | x2 | ||||||