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Spice

Spice is a Smuggler illicit consumable on SWG Nexus. It functions as a high-risk, high-reward black-market performance enhancer. Smugglers craft it using a standard Food/Chemical Crafting Tool. The system was fully revamped for Nexus to emphasize risk-reward GAMEPLAY, roleplay, and black-market economics.

Spice delivers powerful temporary upper buffs (stat boosts, regen, combat advantages) but always comes with downer debuffs, DoTs, states, or crashes. Re-dosing resets the upper but stacks downers, increasing overdose risk. All spices are banned galaxy-wide and fall into Schedules V–I (Schedule I = most illegal, highest fines and Imperial enforcement).

Smuglglers can craft optional Spice Boosters utilizing Bio-Engineer tissues (including the new dual-stat tissues) to amplify effects or mitigate certain risks.

Core Mechanics (mirrors food crafting):
  • Effect = buff strength
  • Duration = upper duration
  • Quantity = stack size
  • Quality Control = downer severity

Examine any spice to see its Risk rating as an overdose warning. Higher schedules = stronger uppers but harsher downers, higher fines, and greater addiction/overdose chance. Faction alignment (via Secret Research Data) can further enhance spice.

NOTE: Smugglers now gain dedicated Spice Crafting XP from crafting spices, and the Smuggler crafting tree requires Spice Crafting XP for progressio

 

Spice Control

The Smuggler profession has four boxes that grant +20 Illicit Assembly and Illicit Experimentation mods and progressively unlock stronger spices

Schedule IV: Spice

(low-risk entry level)

The Spice branch introduces basic illicit crafting with +20 Illicit Assembly and Experimentation mods. Unlock Schedule IV and V spices for low-risk buffs, focusing on entry-level uppers like minor regen boosts with mild downers. Ideal for novice smugglers testing black-market trades.

Schedule IV: Medicinal

(utility/regen focus)

Building on basics, the Medicinal branch adds +20 Illicit mods and unlocks Schedule III spices. These quasi-medical variants provide balanced uppers for health/action regen, with downers like temporary fatigue. Emphasizes utility in prolonged engagements.

Schedule IV: Recreational

(euphoric/mental focus)

The Recreational branch grants +20 Illicit mods and access to Schedule II spices for euphoric highs. Focus on mental attributes like willpower and precision, with harsher downers such as blindness or aggression spikes—perfect for recreational risks in PvP.

Schedule IV: Banned

(highest risk/reward)

At the peak, the Banned branch provides +20 Illicit mods and unlocks Schedule I exotics. These deliver intense uppers with severe downers, high overdose potential, and massive fines. Reserved for master smugglers handling the most regulated contraband.

 

Usage, Risks & Penalties

  • Upper phase: Short-term powerful buffs.
  • Downer phase: Debuffs, states, DoTs, crashes – can stack with re-dosing.
  • Overdose: Leads to incapacitation (risk shown on examine).
  • Addiction/Crashes: Possible with repeated use.
  • Legality: Severe Imperial fines if detected. Banned everywhere.
  • Re-dosing rule: Resets upper but stacks downers (increases risk).

 

Known Spices

Below are all documented spices with full flavor text, upper effects, and downer effects (compiled from in-game data, schematics, and community sources).

Grey Gabaki

A mild recreational spice derived from a special fungus, typically burned to produce light smoke that promotes relaxation and aids digestion in social settings like cantinas and merchant stalls.

  • Upper: Enhances willpower, increases health, aids food and drink digestion.
  • Downer: Reduces strength, dulls the mind, induces gastroparesis.

Scramjet

(street name for a body-building performance-enhancing food additive)

Typically ingested to boost physical prowess and reflexes—though it ravages gear from the user’s blistering speed and invites long-term health woes.

  • Upper: Increases stamina, action, terrain negotiation, and movement speed.
  • Downer: Reduces agility, health, and accelerates decay rates.

Shadowpaw

A powdered spice ground from Endorian Flowers, originally inhaled by Ewoks through bone pipes during spiritual ceremonies but now a recreational staple in galactic cantinas and underworld dives.

  • Upper: Boosts constitution, mind, experience rate, and meditation.
  • Downer: Reduces precision, action, and experience rates.

Giggledust

An all-natural inhalant that sparks laughter and a euphoric haze, turning the world into a hilarious spectacle while sharpening reflexes and physical prowess.

  • Upper: Heightened agility, faster action recovery, improved ability to dodge attacks.
  • Downer: Dull willpower, slowed mental regeneration, increased vulnerability to states and area attacks.

Sweetblossom

A vibrant flower native to the lush jungles of Yavin IV, yields a thick, non-addictive narcotic extract that sharpens the mind with crystal-clear focus while bolstering physical resilience.

  • Upper: Surges in strength, accelerated health regeneration, enhanced defense against states, improved blocking capabilities.
  • Downer: Saps stamina, slows action recovery, heightens vulnerability to critical hits, lingering sense of intimidation (procrastination/hesitation).

Yarrock

An addictive and potent spice that plunges users into a vivid hallucinatory trance, sharpening precision with laser-focused clarity.

  • Upper: Accelerates mental regeneration, bolsters resistance to snares, fortifies defenses against knockdowns, instills unyielding resolve.
  • Downer: Erodes constitution, hinders health regeneration, diminishes bleed resistance, triggers random hemorrhages, ignites an aggravating aura that provokes hostility.

Pyrepenol

A potent spice that surges through the veins to ignite an unbridled sense of invincibility.

  • Upper: Amplified constitution, boundless stamina, raw strength, fluid agility—fueling a fearless rampage.
  • Downer: Saps agility, strength, stamina, and constitution to perilous depths; often leaves the user stunned in a haze of vulnerability and regret.

Sedative H4B

A battlefield sedative blending calm, pain relief, and mild euphoria; stabilizes the wounded in combat.

  • Upper: Boosts mind, healing efficiency, lowers heal costs; subtly improves personal health.
  • Downer: Draws extra enemy hate when aiding others; can hamper healing, augments, and wound treatment.

Zypolene Droid Lubricant

An inexpensive grease for droid joints and servos, illicitly rubbed on skin by organics as a banned stimulant.

  • Upper: Boosts luck, precision, willpower, and luck-based evasion from attacks.
  • Downer: Drains willpower, precision, luck; causes temporary blindness.

Crash n' Burn

A notorious underworld performance booster; delivers a ferocious short-term rush.

  • Upper: Spikes strength, action regen, health, melee accuracy, and raw melee damage (turns users into unstoppable brawlers).
  • Downer: Brutally drains stamina and reverses every gain; leaves the user weaker, slower, and easier to drop.

Gunjack

A highly concentrated methylpenatox and glucose-based chemical cocktail; unleashes a razor-sharp high.

  • Upper: Surges precision, mind regen, action, ranged accuracy, and ranged damage (deadly marksmen).
  • Downer: Crashes hard, draining constitution and reversing every boost; leaves ranged prowess and mental clarity in ruins.

Thruster Head

A potent psychoactive hallucinogen notorious for vivid, disorienting hallucinations that drive reckless and often deadly impulses.

  • Upper: Boosts agility, health regen, mind sharpness, ranged defense, and melee defense.
  • Downer: Crashes willpower and reverses every gain; strips away regen, clarity, and all defenses.

Booster Blue

Originated as an industrial dye used for painting starships and facilities; primarily known for its performance-enhancing properties.

  • Upper: Surges stamina, mind, action regen, dodge, and damage reduction (~15 min).
  • Downer: Drops agility, health, action regen, movement; may poison the mind.

Muon Gold

A lubricant-based spice forged by bombarding engine lubricant with subatomic muons for short-term cognitive boosts (heightened focus, clarity, reduced inhibitions).

  • Upper: Surges constitution, health, action regen, and damage output.
  • Downer: Drains strength, mind, and health regen; raises wound chance and critical hit vulnerability.

Neutron Pixie

A potent hallucinogen from rare Black Gabaki fungus on Rori’s marshes. Born from shaoryn droppings and flash-frozen for potency; often fruit-flavored. Highly addictive.

  • Upper: Delivers euphoric calm and vivid hallucinations; boosts willpower, action, mind regen, critical hit chance, and strike-through shots (~15 min).
  • Downer: Weakens precision, health, mind regen, accuracy, and weapon speed; leaves users in a foggy haze (30s crash).

TIP: Looted variants exist, such as the Kwi Gland and Kliknik Extract.


 

Key Features

  • Crafted by Smugglers: Food/Chemical Crafting Tool + Station; Illicit Assembly/Experimentation mods.
  • Mirrors Food Crafting: Nutrition (buff strength), Flavor (upper duration), Quantity (stack size), Quality Control (downer severity).
  • Spice Boosters: Optional amplifiers by Bio-Engineers using new dual-stat tissues; faction-specific infusions possible.
  • Legality: Banned everywhere; Schedules V–I (I = most illegal, highest fines/regulation); faction alignment reduces risks.
  • Risks: Unique downers (states/DoTs), Risk rating, overdose (incapacitation), addiction/crashes; re-dose stacks downers.
  • Looted Variants: Kwi Gland and Kliknik Extract.

 

 

 

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