The detailed, up-to-date roadmap with tasks, priorities, progress tracking, and assignments lives in our Codecks project.
Road Map
Quick Overview of Planned Future Features
This is a high-level summary of major features and systems planned for future updates. Exact order, scope, and timelines are managed in Codecks and may shift based on testing, balance, and community feedback.
Crafting & Resources
- Dynamic Crafted Backpack Sizes
- Resource Quality Modifiers
- More BE Clothing/Jewelry Tissues
- SEA Extraction Tool
- Clothing Decay
- Enhanced RE Ship Parts
Professions & Skills
- Entertainer Buff Revamp
- Creature Handler
- Bounty Hunter Trophy System
- Cybernetics Revamp
- Doctor's Bag
- Force Sensitive Unlock
- Droid Commander
Combat & Gameplay Systems
- Improved Traps
- Weapons & Armor Slicing
- Power Ups
- 5-piece set Implants
- ITV Fuel (Instant Travel Vehicle fuel system)
- Selectable Mission Direction Difficulty
Social, City & Housing
- Dual City Specialization
- Citizen Locks
Quality of Life & Interface
- 3rd Toolbar Row
Notes:
- This list is not exhaustive — it focuses on the bigger-ticket items mentioned for future development.
- Many of these will tie into existing or recently added systems (Factory Terminals, Enforcer profession, Bio-Engineered tissues, etc.).
- For full details, task breakdowns, and current status, always refer to the Codecks board.